🎮 Overview & Context
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Hades II is developed and published by Supergiant Games. It’s their first direct sequel.
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It entered early access in May 2024 and officially launched (version 1.0) on September 25, 2025 for Windows, Nintendo Switch, and Nintendo Switch 2.
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At launch, it’s a timed console exclusive to Nintendo platforms; versions for PlayStation and Xbox are expected later.
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The game continues in the roguelike / action-RPG mold of the original, but introduces new mechanics, a new protagonist, and expanded systems.
✅ What It Does Well
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Combat & Gameplay Depth
Many reviewers praise Hades II for expanding the original combat systems in meaningful ways.-
There are more layers: magic, reagents for spells, weapon aspects, and resource management.
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The addition of “surface runs” (outside the Underworld) introduces variety and helps interlock different paths of runs.
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Narrative & Character Work
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Critics often highlight that Hades II maintains Supergiant’s strength in character writing, dialogue, and voice acting.
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The new protagonist, Melinoë (sister of Zagreus), brings a fresh angle to the lore.
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The interconnected world, numerous interactions, and response to player actions give a sense of growth and consequence.
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Visuals, Audio & Style
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The art direction is beautiful, expressive, and very much in the vein of Supergiant’s signature style.
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The soundtrack and audio design also receive strong praise, adding emotional and atmospheric weight.
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Replayability & Content
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Because it’s a roguelike, the randomization of Boons and upgrades ensures that runs differ.
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There is a lot of content to explore: multiple systems (alchemy, familiars, spells), branching paths, and narrative layers.
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Critical Reception is Very Strong
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Hades II is receiving very high scores from reviewers and aggregators. GamesRadar says it “surpasses even its excellent predecessor.”
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PCGamesN calls it “flawless” and a perfecting of the roguelike genre.
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On Metacritic, the game has very high ratings across platforms.
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⚠️ Critiques & Downsides
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Complexity & System Overload
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Some players feel the game introduces too many meters, currencies, reagents, and systems to juggle. Nintendo World Report mentions it can feel overwhelming at times.
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Kotaku is more pointed: the game’s ambition sometimes causes “runs eventually begin feeling more like obligatory farming missions than intrinsically satisfying arcade action gauntlets.”
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Pacing & Balance Issues
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As with many roguelikes, there can be runs that feel underpowered, or where RNG works against you. Some reviewers note the randomness can be frustrating.
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Polygon describes it as “overcomplicated” — strong in almost every respect but sometimes too dense for its own good.
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Comparisons to the Original
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Because Hades (2020) was itself critically lauded, Hades II is inevitably held to a very high bar. Some feel parts of the sequel don’t quite land as cleanly as the original’s design.
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Kotaku also criticizes some of the narrative/god representations as slipping into quippy, romantic tropes, making the mythological material feel more fan-fiction than mythic.
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Accessibility & Difficulty
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It’s still a fast, reflex-based action game. If you dislike high-pressure combat or repeated failure loops, it might not suit you.
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That said, the game includes a “God Mode” option (similar to Hades 1) which mitigates difficulty for players who struggle.
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🎯 Verdict & Who It’s For
Overall, Hades II is becoming — and by many accounts already is — a top-tier roguelike sequel. It retains the strengths of the original while pushing forward with new ideas, deeper systems, and more narrative weight. For fans of action roguelikes, mythology-driven stories, and deeply replayable games, it’s a must-play.
However, if you're not comfortable with complexity, managing many overlapping systems, or frequent failure as part of the gameplay loop, it might feel overwhelming or occasionally frustrating.

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